Kunoichi Awakening

Kunoichi Expert

Awakening

0FkGiven

Awakening Kunoichi player who posts PvE guides and grind spot runs on YouTube and keeps written guides in his 0FkCord Discord

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Kunoichi

Kunoichi Awakening

PvE Combo Guide

Kunoichi Awakening

Awakening Kunoichi does well at every grind spot. So far there is no grind spot where the class struggles.

Simple PvE Combo

  1. A/D+LMB
    Half Moon Slash+10% Attack Speed
  2. Space
    Halo+24 AP
  3. Shift+F
    Lunatic DiscusMain DP debuff
  4. LMB
    Flow: Pinwheel FuryBig AoE
  5. F
    Chain Crash: Sah ChakramBig AoE
  6. S+LMB
    Sah Spree of SonanLet the uppercut finish
  7. S+E
    Moon StormSecondary DP debuff
  8. Shift+LMB
    Lethal Spin Spree
  9. Hold LMB
    Flow: Indignation
  10. W+RMB
    Lunar Dash+24 Evasion
  11. Hold RMB
    Flow: Chakram Rise
  12. Shift+RMB
    Wheel of Wrath

This is the base combo the others build on. Use it as is at spots where the pack dies before you need to extend.

Infinite PvE Combo

  1. A/D+LMB
    Half Moon SlashFull Simple PvE Combo first
  2. Hotbar
    Ninjutsu: Ankle Splitter
  3. F
    Hidden Dagger JutsuThen repeat from the start

Most Awakening skills have cooldowns of about 8 seconds, so after the Simple PvE Combo your main skills are not back yet. A filler pair covers that gap, and by the time it ends you can start the combo again. Juggling these cooldowns gives you a loop that never stops.

Short Combos (Fillers)

Best Filler

  1. Hotbar
    Ninjutsu: Ankle SplitterHighest damage
  2. F
    Hidden Dagger Jutsu

Always use this pair first. Ankle Splitter roots you in place, so watch out for mobs hitting you during the animation.

Backup Filler: Sinew Cut

  1. W+Q
    Tendon Cutter
  2. Hotbar
    Ninjutsu: Sinew Cut

Backup Filler: Heart Snatch

  1. W+Q
    Tendon Cutter
  2. Hotbar
    Ninjutsu: Heart Snatch

Only use these two when Ankle Splitter and Hidden Dagger Jutsu are both on cooldown. They also help you get behind mobs for back attacks.

Lazy Combo

  1. Hold LMB
    Half Moon SlashKeep holding until Lunar Dash
  2. Space
    HaloSpam off cooldown
  3. S+LMB
    Sah Spree of SonanSpam off cooldown

You can hold LMB through the combo until you reach Lunar Dash. After that, spam Halo and Sah Spree of Sonan whenever they are off cooldown to finish off the mobs. Both still do decent damage.

PvE Combo Guide

DPS Priority List

There is no strict priority, because every skill here is built around 8-second cooldowns. Use them in this order.

Skill Order

Movement

Class Mobility

Pack to Pack Movement

  1. W+Q
    Tendon Cutter
  2. W+RMB
    Lunar Dash
  3. S+RMB
    Danse Macabre
  4. W+E
    Penumbral Blade
  5. S+E
    Shadow Stomp

Use whichever of these is off cooldown. There is no fixed order: it depends on your leftover cooldowns and the grind spot.

Reposition for Back Attacks

  1. Shift+A/S/D
    Ghost Step
  2. Shift+A/S/D
    Ninja Evasion
  3. A/D+LMB
    Half Moon Slash
  4. Shift+Q
    Flow: Block Jump

Your rabam skills (Ninjutsu: Sinew Cut and Ninjutsu: Heart Snatch) also get you behind mobs, and at some spots Hidden Dagger Jutsu works too.

Build Notes

Class Specifics

Skills to Lock

  1. Shadow Slash
    Important
  2. Death's Descent
    Important
  3. Brace
    Important
  4. Rage Transfer
    Important
  5. Fox Claw
    Optional
  6. Ankle Cutter
    Optional
  7. Shadow Explosion
    Optional

Core Skill

  1. Core: Sah Spree of Sonan
    Core

Skill Enhancements

  1. Ninjutsu: Sinew Cut
    Lv. 56
  2. Ninjutsu: Heart Snatch
    Lv. 57
  3. Ninjutsu: Ankle Splitter
    Lv. 58

Skill Add-ons

Class Addons

Wheel of Wrath I

Wielding the rage-charged sah chakram, the Kunoichi attacks ...

Skill Add-on Effect

  • Back Attack damage +5% for 7 sec
  • Critical Hit Damage +5% for 7 sec

Halo

Block enemy attacks and instantly counterattack to ...

Skill Add-on Effect

  • Critical Hit Rate +30% for 12 sec
  • Attack/Casting Speed +10% for 12 sec

Lethal Spin Spree I

Spin your sah chakram with both hands ...

Skill Add-on Effect

  • All Damage Reduction +20 for 15 sec
  • Attack/Casting Speed +10% for 12 sec

Chain Crash: Sah Chakram

Release your sah chakram, then watch it assault ...

Skill Add-on Effect

  • Down Attack damage +5% for 7 sec
  • Critical Hit Damage +5% for 7 sec

Lunatic Discus

Throw your sah chakram to inflict critical damage ...

Skill Add-on Effect

  • All Damage Reduction -20 for 10 sec to target
  • Back Attack damage +5% for 7 sec

Moon Storm

Become one with your sah chakram, hiding in its shadow ...

Skill Add-on Effect

  • All Damage Reduction -20 for 10 sec to target
  • Critical Hit Damage +5% for 7 sec

Change Log

October 8, 2026

3 changes
Official patch notes
  • All

    Max HP and Max WP increased at Lv. 75 after the base stat rework.Both specs

  • All

    Unified the level-based base stats (Max HP, HP Recovery, All AP, All Damage Reduction and All Evasion) for every class. Class-specific stat differences now come from a new passive skill learned automatically at Lv. 50, 55, 60, 65 and 70.All classes

  • All

    Added the common skill Godslayer: Force Palm (Lv. 60+). Its Secret Book is obtained at A Freesword's Hearth in Voidekaia after finishing the Inner Edania main quests.All classes

May 28, 2026

5 changes
Official patch notes
  • All

    Core: Delighted Blast: Defense changed from Super Armor to Forward Guard.

  • All

    Half Moon Slash: Stamina no longer recovers during the skill, and its defensive effect ends right after the attack.

  • All

    Penumbral Blade: Stiffness now PvE only; the character becomes visible right after moving.

  • All

    Moon Storm: Added Stiffness on hits; removed Down Smash.

  • All

    Flow: Pinwheel Fury: Super Armor now only when using the skill.

May 14, 2026

1 change
Official patch notes
  • All

    Death's Descent: Grapple range +20% (about 15.7% shorter when used in the air).Both specs

March 19, 2026

1 change
Official patch notes
  • All

    Ninja Evasion: Fixed it sometimes coming out first when comboing with direction keys after Ghost Step.Both specs

March 12, 2026

7 changes
Official patch notes
  • All

    Lunar Dash: Combos smoothly into Tendon Cutter, Ghost Step, Halo and Half Moon Slash.

  • All

    Penumbral Blade: Other Awakening skills combo into it smoothly; it only moves to the target after holding a lock; Invincible about 0.16 sec longer; cooldown 7 → 6 sec. Fixed occasionally moving past the target.

  • All

    Delighted Blast: Moonlight travels farther and faster, smoother combos. Damage: lunar attack 2,607% → 4,067% x1, lunar explosion 2,607% x2 → 4,067% x1.

  • All

    Danse Macabre: No more throw cancel: the character always moves after the Sah Chakram throw (faster execution), deals damage during the throw, stops on collision instead of passing through (LMB stop removed). Added All Evasion +24 for 10 sec.

  • All

    Flow: Chakram Rise: Floating → Knockdown, Air Attack removed; hold RMB after Penumbral Blade to use it; faster, smoother combos into Ghost Step, Penumbral Blade and Flow: Block Jump. PvP 29.57% → 35%.

  • PvP

    Lunatic Discus: Critical Hit Rate +100% now also applies in PvP; PvP ratio 50.85% → 37.3%.

  • All

    Flow: Block Jump: Melee AP +12 → +24.

February 12, 2026

1 change
Official patch notes
  • All

    Removed "Extra Damage to Guard Gauge" (including Extra Fixed Damage to Guard Gauge) from all skills.All classes

December 11, 2025

1 change
Official patch notes
  • All

    Delighted Blast: Fixed the projectile sometimes pulling targets.

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