Kunoichi Awakening
PvE Combo Guide
Kunoichi Awakening
Awakening Kunoichi does well at every grind spot. So far there is no grind spot where the class struggles.
Simple PvE Combo
- A/D+LMB
Half Moon Slash+10% Attack Speed - Space
Halo+24 AP - Shift+F
Lunatic DiscusMain DP debuff - LMB
Flow: Pinwheel FuryBig AoE - F
Chain Crash: Sah ChakramBig AoE - S+LMB
Sah Spree of SonanLet the uppercut finish - S+E
Moon StormSecondary DP debuff - Shift+LMB
Lethal Spin Spree - Hold LMB
Flow: Indignation - W+RMB
Lunar Dash+24 Evasion - Hold RMB
Flow: Chakram Rise - Shift+RMB
Wheel of Wrath
This is the base combo the others build on. Use it as is at spots where the pack dies before you need to extend.
Infinite PvE Combo
- A/D+LMB
Half Moon SlashFull Simple PvE Combo first - Hotbar
Ninjutsu: Ankle Splitter - F
Hidden Dagger JutsuThen repeat from the start
Most Awakening skills have cooldowns of about 8 seconds, so after the Simple PvE Combo your main skills are not back yet. A filler pair covers that gap, and by the time it ends you can start the combo again. Juggling these cooldowns gives you a loop that never stops.
Short Combos (Fillers)
Best Filler
- Hotbar
Ninjutsu: Ankle SplitterHighest damage - F
Hidden Dagger Jutsu
Always use this pair first. Ankle Splitter roots you in place, so watch out for mobs hitting you during the animation.
Backup Filler: Sinew Cut
- W+Q
Tendon Cutter - Hotbar
Ninjutsu: Sinew Cut
Backup Filler: Heart Snatch
- W+Q
Tendon Cutter - Hotbar
Ninjutsu: Heart Snatch
Only use these two when Ankle Splitter and Hidden Dagger Jutsu are both on cooldown. They also help you get behind mobs for back attacks.
Lazy Combo
- Hold LMB
Half Moon SlashKeep holding until Lunar Dash - Space
HaloSpam off cooldown - S+LMB
Sah Spree of SonanSpam off cooldown
You can hold LMB through the combo until you reach Lunar Dash. After that, spam Halo and Sah Spree of Sonan whenever they are off cooldown to finish off the mobs. Both still do decent damage.
PvE Combo Guide
DPS Priority List
There is no strict priority, because every skill here is built around 8-second cooldowns. Use them in this order.
Skill Order
- Shift+
LMB 
- LMB

- Shift+
F 
- S+
E 
- S+
LMB 
- F

Movement
Class Mobility
Pack to Pack Movement
- W+Q
Tendon Cutter - W+RMB
Lunar Dash - S+RMB
Danse Macabre - W+E
Penumbral Blade - S+E
Shadow Stomp
Use whichever of these is off cooldown. There is no fixed order: it depends on your leftover cooldowns and the grind spot.
Reposition for Back Attacks
- Shift+A/S/D
Ghost Step - Shift+A/S/D
Ninja Evasion - A/D+LMB
Half Moon Slash - Shift+Q
Flow: Block Jump
Your rabam skills (
Ninjutsu: Sinew Cut and
Ninjutsu: Heart Snatch) also get you behind mobs, and at some spots
Hidden Dagger Jutsu works too.
Build Notes
Class Specifics
Skills to Lock
Shadow Slash
Death's Descent
Brace
Rage Transfer
Fox Claw
Ankle Cutter
Shadow Explosion
Core Skill
Core: Sah Spree of Sonan
Skill Enhancements
Ninjutsu: Sinew Cut
Ninjutsu: Heart Snatch
Ninjutsu: Ankle Splitter
Skill Add-ons
Class Addons
Wheel of Wrath I
Wielding the rage-charged sah chakram, the Kunoichi attacks ...
Skill Add-on Effect
- Back Attack damage +5% for 7 sec
- Critical Hit Damage +5% for 7 sec
Halo
Block enemy attacks and instantly counterattack to ...
Skill Add-on Effect
- Critical Hit Rate +30% for 12 sec
- Attack/Casting Speed +10% for 12 sec
Lethal Spin Spree I
Spin your sah chakram with both hands ...
Skill Add-on Effect
- All Damage Reduction +20 for 15 sec
- Attack/Casting Speed +10% for 12 sec
Chain Crash: Sah Chakram
Release your sah chakram, then watch it assault ...
Skill Add-on Effect
- Down Attack damage +5% for 7 sec
- Critical Hit Damage +5% for 7 sec
Lunatic Discus
Throw your sah chakram to inflict critical damage ...
Skill Add-on Effect
- All Damage Reduction -20 for 10 sec to target
- Back Attack damage +5% for 7 sec
Moon Storm
Become one with your sah chakram, hiding in its shadow ...
Skill Add-on Effect
- All Damage Reduction -20 for 10 sec to target
- Critical Hit Damage +5% for 7 sec
Change Log
October 8, 2026
3 changes
-
All
Max HP and Max WP increased at Lv. 75 after the base stat rework.Both specs
-
All
Unified the level-based base stats (Max HP, HP Recovery, All AP, All Damage Reduction and All Evasion) for every class. Class-specific stat differences now come from a new passive skill learned automatically at Lv. 50, 55, 60, 65 and 70.All classes
-
All
Added the common skill Godslayer: Force Palm (Lv. 60+). Its Secret Book is obtained at A Freesword's Hearth in Voidekaia after finishing the Inner Edania main quests.All classes
May 28, 2026
5 changes
-
All
Core: Delighted Blast: Defense changed from Super Armor to Forward Guard. -
All
Half Moon Slash: Stamina no longer recovers during the skill, and its defensive effect ends right after the attack. -
All
Penumbral Blade: Stiffness now PvE only; the character becomes visible right after moving. -
All
Moon Storm: Added Stiffness on hits; removed Down Smash. -
All
Flow: Pinwheel Fury: Super Armor now only when using the skill.
May 14, 2026
1 change
-
All
Death's Descent: Grapple range +20% (about 15.7% shorter when used in the air).Both specs
March 19, 2026
1 change
-
All
Ninja Evasion: Fixed it sometimes coming out first when comboing with direction keys after Ghost Step.Both specs
March 12, 2026
7 changes
-
All
Lunar Dash: Combos smoothly into Tendon Cutter, Ghost Step, Halo and Half Moon Slash. -
All
Penumbral Blade: Other Awakening skills combo into it smoothly; it only moves to the target after holding a lock; Invincible about 0.16 sec longer; cooldown 7 → 6 sec. Fixed occasionally moving past the target. -
All
Delighted Blast: Moonlight travels farther and faster, smoother combos. Damage: lunar attack 2,607% → 4,067% x1, lunar explosion 2,607% x2 → 4,067% x1. -
All
Danse Macabre: No more throw cancel: the character always moves after the Sah Chakram throw (faster execution), deals damage during the throw, stops on collision instead of passing through (LMB stop removed). Added All Evasion +24 for 10 sec. -
All
Flow: Chakram Rise: Floating → Knockdown, Air Attack removed; hold RMB after Penumbral Blade to use it; faster, smoother combos into Ghost Step, Penumbral Blade and Flow: Block Jump. PvP 29.57% → 35%. -
PvP
Lunatic Discus: Critical Hit Rate +100% now also applies in PvP; PvP ratio 50.85% → 37.3%. -
All
Flow: Block Jump: Melee AP +12 → +24.
February 12, 2026
1 change
-
All
Removed "Extra Damage to Guard Gauge" (including Extra Fixed Damage to Guard Gauge) from all skills.All classes
December 11, 2025
1 change
-
All
Delighted Blast: Fixed the projectile sometimes pulling targets.
