Dosa Awakening
PvE Combo Guide
Standard Loopable Combo
Optimal attack speed: 2x
Olucas and 2x
Ah'krad.
With a
Splendid Alchemy Stone of Destruction: 2x
Olucas and 1x
Ah'krad.
* Z buff = Z buff active.
Startup
- S + RMB
Fire: Spread - F
Wood: StakeUntil attack 2
Loop
- Shift + E
Water: Weave - Hold E
Water: FloodFlow after Water: Weave - S + LMB
Metal: Pour - S + Q
Earth: Reap - S + RMB
Fire: Spread - Shift + LMB
Metal: Temper - LMB
Metal: Alloy* Z buff
Flow after Metal: Temper. Use it with the Z buff, or with a Resplendent Alchemy Stone of Destruction even without the Z buff. - RMB
Sundering Sweep1 hit. Only use if you have a
or higher. - Shift + Q
Earth: Till - E
Nail DownFrom behind or sideways behind the enemy - Shift + RMB
Fire: Blaze - RMB
Fire: Burst* Z buffFlow after Fire: Blaze. Never use this flow in a full combo without the Z buff unless the mobs are nearly dead. - Shift + F
Wood: Bend - S + RMB
Fire: Spread - Hold F
Wood: Stake* Z buffUntil attack 2
Repeat from Shift + E (
Water: Weave)
PvE Combo Guide
Pack to Pack
Teleport to Target
- E
Nail DownTeleports you to a targeted mob
Close Packs
- W + F
Enlightened Haze1st attack - LMB
Flow: Velum Slash
Farther Packs
- Shift + Space
Cloud Step - W + F
Enlightened Haze1st attack - LMB
Flow: Velum Slash
Movement
Class Mobility
Examples of Repositioning
- Shift + RMB
Fire: BlazeMoves you forward slightly. Use it to maneuver around the enemy and get behind it. - Shift + LMB
Metal: TemperMoves you forward slightly. Use it to maneuver around the enemy and get behind it. - F
Wood: StakeMoves you forward. Use it to maneuver around the enemy and get behind it. - E
Nail DownLand behind the enemy or sideways behind it. - Shift + Direction
Misty StepsOnly during long enemy animations.
Avoiding Collision
- Shift + Direction
Misty Steps - LMB
Flow: Velum Slash
Avoiding Long-Lasting AoEs or Many Hits
- Shift + Direction
Misty StepsDo not move afterwards until your left foot is back in the neutral position, then repeat.
Build Notes
Class Specifics
Skill Enhancements
Fogfall
Reverse: Blade Waltz
Loop: Wind ShearNot used for PvE
Skills to Lock
No skills need to be locked.
Recommended Lightstone Set
- Amplified Deathblow
Amplified Deathblow Combination (4 Amplified Lightstones)
-
Amplified Lightstone of Fire
Predation
Per LightstoneExtra AP Against Monsters+5
-
Amplified Lightstone of Fire
Blade
Per LightstoneCritical Hit Rate+3%
-
Combination Effect
[Deathblow]
Set Bonus
- Extra AP Against Monsters+10
- Critical Hit Rate+10%
Total With All 4 Lightstones
- Extra AP Against Monsters2 x 5 + 10 (set)+20total
- Critical Hit Rate2 x 3% + 10% (set)+16%total
Amplified lightstones still activate the regular [Deathblow] combination. Infuse all 4 into Artifact slots to get the set bonus.
Recommended Reforge Stones
Active Reforge Stones (Max 5)
-
Reforge Stone
All AP
Weapon Effect+3
-
Reforge Stone
Critical Hit Extra Damage
Weapon Effect+1%
-
Reforge Stone
Critical Hit Rate
Weapon Effect+5%
-
Reforge Stone
Black Spirit's Rage Recovery
Weapon Effect+0.5%
-
Reforge Stone
Back Attack Extra Damage
Weapon Effect+2%
Up to 5 different reforge effects can be applied to a weapon. The same effect cannot be stacked.
Skill Add-ons
Class Addons
Wood: Bend I
Unleash the elemental power of Wood with your Do arts. Weave vines into your enlightened blade to form a staff that you wield to further enhance your control over this element.
Skill Add-on Effect
- All Damage Reduction -20 for 10 sec to target
- Critical Hit Damage +5% for 7 sec
Earth: Till I
Unleash the elemental power of Earth with your Do arts. Mold the land into jangseung with your elemental orbs, and draw them from the ground with the energy of the Earth.
Skill Add-on Effect
- All Damage Reduction -20 for 10 sec to target
- Instantly recover 20 MP/WP/SP per target
Metal: Temper I
Unleash the elemental power of Metal with your Do arts. Gather shards with your elemental orbs and hurl them outward with the energy of Metal.
Skill Add-on Effect
- Back Attack damage +5% for 7 sec
- Critical Hit Damage +5% for 7 sec
Water: Weave I
Unleash the elemental power of Water with your Do arts. Draw up water, freeze it into an imposing wall of ice, then send its energy crashing upon your foes.
Skill Add-on Effect
- All Damage Reduction +20 for 15 sec
- All Damage Reduction -20 for 10 sec to target
Wood: Stake
Unleash a flurry of strikes with your enlightened blade woven into a staff that summons vines. The vines conjured through the Do arts flourishes the energy of Wood.
Skill Add-on Effect
- Back Attack damage +5% for 7 sec
- Critical Hit Damage +5% for 7 sec
Fire: Spread
Send forth flames conjured with your elemental orbs. Wherever they fall, the energy of Fire spreads.
Skill Add-on Effect
- Critical Hit Rate +30% for 12 sec
- Attack/Casting Speed +10% for 12 sec
Video Guide
Dosa Awakening PvE Guide
Awakening Dosa: Meta PvE Combo Guide + PvP Tips and Tricks 2026
Change Log
October 8, 2026
2 changes
-
All
Unified the level-based base stats (Max HP, HP Recovery, All AP, All Damage Reduction and All Evasion) for every class. Class-specific stat differences now come from a new passive skill learned automatically at Lv. 50, 55, 60, 65 and 70.All classes
-
All
Added the common skill Godslayer: Force Palm (Lv. 60+). Its Secret Book is obtained at A Freesword's Hearth in Voidekaia after finishing the Inner Edania main quests.All classes
August 6, 2026
1 change
-
All
Summer Breeze,
Morning Fog,
Stratus Shift: Smoother transition into Flow: Blinding Slash after these skills or Stratus Shift to the right.Both specs
June 25, 2026
1 change
-
PvE
Morning Fog: PvE damage -10%. PvP ratio raised so PvP damage stays the same.Both specs
June 11, 2026
1 change
-
PvE
Absolute: Deep Haze,
Morning Fog: PvE damage: Deep Haze +30%, Morning Fog +20%. PvP ratios lowered so PvP damage stays the same.Both specs
February 12, 2026
2 changes
-
All
Elements: Generate: All AP buff +20 → +22; Awakening PvP ratios lowered about 0.8% so PvP damage stays the same. -
All
Removed "Extra Damage to Guard Gauge" (including Extra Fixed Damage to Guard Gauge) from all skills.All classes
September 25, 2025
1 change
-
PvP
PvP damage lowered:
Sundering Sweep 79.31% → 55.52%,
Winged Kick 67.65% → 58.86%,
Metal: Temper 37.32% → 30.23%,
Fire: Spread 61.81% → 45.74%,
Metal: Pour 39.07% → 30.87%. Raised:
Wood: Bend IV 31.49% → 36.21%,
Fire: Blaze IV 40.82% → 45.72%,
Water: Weave IV 33.82% → 36.86%.
